Way back when, I wrote a rather scathing review of the then new “sea floor” imagery. This takes the form of a rendering supposed to represent the ’3Dness’ of the sea floor, persumably to improve the feel when exploring under the water surface.
Indeed it would look off, to ‘fly’ under the sea, and then see surface imagry projected onto the both bottom.
Alas that comes at a high price, namely that this imagery is ‘allways on’, so you see it even when not exploring the oceans. This has the effect of obscuring valuable imagry in shallow water areas (where real features are visible in the imagry), with the low resolution rendering.
But also where the ‘switch’ happens between the aerial imagry and the subsurface rendering is somewhat arbitary, and results in a ugly join when viewed at close range. At a distance the colour differential between the shallow sea and the greenish land is greatly reduced (to my colour blind eyes at least), leaving the land boundaries very hard to discern.
So, if you agree, please see:
Extra note: Of course anothe benefit of bing a ‘optional’ layer, Google Earth could even be made to automatically turn the layer when fly below the water surface, but above the surface its off.
Sea Floor: [X] Off, [ ] On, [ ] Show when under the water serface